- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds to prevent griefing in that game mode.
- Improvements have been made to the global spawn system – players should never spawn within the line of sight of an enemy.
- Players who equip the Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes “direct impact” grenade deaths in Hardcore modes.
- Players ranked higher than the maximum allowed in the Boot Camp playlist are no longer able to play in games with lower ranked friends in that playlist.
- “Bayonet jumping” has been disabled.
- Further improvements have been made to geographical matchmaking.
- The “New” icon clears when a player has viewed an unlocked weapon (X360 only).
- Many zombies were raised from the dead.
Items Addressed:
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